In the well-populated realm of soulslike adventures, Wo Long: Fallen Dynasty emerged as a multifaceted journey through the shadows of the Later Han Dynasty when it released (read our review here). Developed by Team NINJA and published by Koei Tecmo, a new Complete Edition includes not only the base game but also three DLC packs: “Battle of Zhongyuan”, “Conqueror of Jiangdong”, and “Upheaval in Jingxiang”. These expansions extend the narrative beyond the base game, offering additional hours of gameplay, new enemies, bosses, weapons, gear, and characters. Continue reading “Wo Long: Fallen Dynasty – Complete Edition review (PS5)”
Category: addon
Release roundup: Last Train Home, Synth Riders & Turret Rampage
We’re checking out a trio of recent releases today, reviewing the Legion Tales DLC for Last Train Home, the new Electro Swing Essentials 2 pack for Synth Riders and the console port of Turret Rampage. Continue reading “Release roundup: Last Train Home, Synth Riders & Turret Rampage”
Alien RPG – Building Better Worlds review
Free League Games and 20th Century Studios have released the hardcover version of “Building Better Worlds,” an expansion to the award-winning Alien RPG tabletop experience. The narrative in this expansion unfolds against the vast expanse of space, promising a rich exploration of humanity’s deep space colonization history. As players step into the roles of pioneering explorers and colonists, the expansion offers an open-world campaign with high stakes, introducing a level of horror are creature-induced fear the Alien franchise is known for. Continue reading “Alien RPG – Building Better Worlds review”
DLC roundup: Highrise City, Sail Forth & Walkabout Mini Golf
We’re checking out fresh new content for a trio of titles we’ve reviewed earlier. Here’s a look at new DLC for Highrise City, Sail Forth and Walkabout Mini Golf. Continue reading “DLC roundup: Highrise City, Sail Forth & Walkabout Mini Golf”
Final Fantasy XVI – Echoes of the Fallen review (PS5)
Final Fantasy XVI’s Echoes of the Fallen DLC got a surprise release during The Game Awards in December. It’s the first major story expansion to the game and was developed by Square Enix’s Creative Business Unit 3. It’s on the short side compared to the main story, as it’s only about four to five hours long, and offers a narrative that delves into the backstory of the Fallen. As an ancient and technologically advanced civilization, they got their name as they incurred the wrath of the gods – forming the basis for a supplementary episode that explores the mysterious dusk crystals and the repercussions of what the Fallen did, essentially setting the scene for later expansions. Continue reading “Final Fantasy XVI – Echoes of the Fallen review (PS5)”