This latest roundup brings together a strikingly varied cross-section of recent releases, spanning genres, platforms, and design philosophies, yet united by a shared tension between legacy and evolution. From the refined strategic sprawl of a long-running RTS finding new definition, to the archival resurrection of a pinball relic, alongside VR expansions and minimalist downhill journeys released for new hardware, each of these titles grapples with how much to preserve and how much to adapt. What emerges is a collection that highlights both the enduring appeal of well-established ideas and the friction that arises when they are reframed for new audiences, offering a snapshot of how modern releases continue to negotiate nostalgia, innovation, and expectation. Continue reading “Release roundup: Northgard, Dino Land, Maestro & Lonely Mountains: Snow Riders”
Category: Games
CINESCAPE VR review (Quest)
CINESCAPE VR, which we first saw during Gamescom, positions itself as a contemplative puzzle adventure built around cinema as both setting and metaphor, unfolding across the abandoned soundstages of a long-defunct film studio. Developed and published by SUPER AC, the Meta Quest release trades spectacle for curiosity, inviting players to sift through carefully constructed spaces where illusion and reality blur together. From the outset, it frames its experience less as an escape room and more as a slow-burn exploration of authorship, legacy, and identity, with a premise that deliberately withholds clarity in favour of atmosphere. Continue reading “CINESCAPE VR review (Quest)”
Oddsparks: An Automation Adventure Ultimate Edition review (PS5)
The Ultimate Edition of Oddsparks: An Automation Adventure arrives on PlayStation 5 with an ambitious promise: to marry the calm satisfaction of automation systems with the exploratory urges of real-time strategy set in a whimsical fantasy world. The new Ultimate Edition bundles the base game with all post-launch DLC, expanding cosmetic and gameplay options in ways that amplify the core experience without fundamentally changing the game’s mechanical identity. Continue reading “Oddsparks: An Automation Adventure Ultimate Edition review (PS5)”
Shadowgate VR: The Mines of Mythrok review (PSVR2)
From its earliest moments, Shadowgate VR: The Mines of Mythrok makes it clear that this is not a simple VR novelty but a thoughtful reinterpretation of a venerable classic. Where many adaptations chase spectacle, this PSVR2 edition leans into atmosphere and deliberate pacing, inviting players to settle into the slow-creep tension of dungeon exploration rather than sprint through it. Developed by Zojoi with Azure Drop Studios and now adapted for Sony’s hardware with enhanced visuals and a suite of PSVR2–specific features, the game aims squarely at fans of classic adventure design while also welcoming new players into its subterranean fantasy world. Continue reading “Shadowgate VR: The Mines of Mythrok review (PSVR2)”
The Mildew Children review (PS5)
From its first steps into the unsettling village world of The Mildew Children, it’s immediately clear that The Growing Stones and Valkyrie Initiative have crafted something that leans as heavily into tone and narrative as it does into gameplay ambitions. Framed around a grim, folklore-rich quest to save a village dominated by children bound to savage, pagan traditions, the PlayStation 5 release retains the project’s core strengths and shortcomings from other platforms while benefiting from its expressive art and deliberate pacing. Continue reading “The Mildew Children review (PS5)”