Forever Entertainment’s remake of Front Mission 3 arrives at a time when tactical RPGs are seeing a welcome resurgence, but it also carries the weight of expectations from fans who remember the original as one of the genre’s cornerstones. With the original’s complex storyline, layered mech customization, and branching campaign paths, this was always going to be one of the trickier titles in the Front Mission series to modernize. The Nintendo Switch version does a respectable job bringing the game into the current generation, and should be a welcome title for those who enjoyed the previous remakes. Continue reading “Front Mission 3: Remake review (Switch)”
Category: Classic
Warhammer 40,000 Space Marine – Master Crafted Edition review (Xbox)
It’s been over a decade since Warhammer 40,000: Space Marine first threw players into the battle-scarred boots of Captain Titus, but with the Master Crafted Edition, the brutal action classic returns with a new coat of paint, a trove of DLC, and a promise to deliver its signature blend of guns, chainswords, and grimdark spectacle to modern consoles. Released on Xbox with enhancements courtesy of SneakyBox and published once again by SEGA, this refreshed version offers a welcome opportunity to revisit one of the most memorable third-person shooters of its generation – even if it can’t fully hide the age of its foundations and has been overshadowed by the excellent sequel. Continue reading “Warhammer 40,000 Space Marine – Master Crafted Edition review (Xbox)”
GEX Trilogy review (PS5)
GEX Trilogy resurrects Crystal Dynamics’ pop‑culture loving gecko, packing all three of his adventures – the original classic 2D one and the two 3D sequels – into a sleek, nostalgic package. While firmly rooted in 1990s platformer DNA, the collection doesn’t merely plant Gex in time; it wisely arms him with modern quality‑of‑life tools. Think rewind, save‑anywhere, analog stick control, and native 16:9 widescreen for the 3D entries – originally made in the 4:3 era. Presented through Limited Run’s Carbon Engine, this embrace of the era’s quirks feels like a solid throwback, polished for today’s systems. Continue reading “GEX Trilogy review (PS5)”
Developer interview: Boulder Dash 40th Anniversary
As one of the most enduring titles in video game history, Boulder Dash continues to inspire and entertain players across generations. Originally created in 1984 by Peter Liepa and Chris Gray, the game fused action and puzzle elements in a way that was ahead of its time. Now, with Boulder Dash 40th Anniversary launching on July 24, BBG Entertainment is bringing the beloved classic back with enhanced visuals, a faithful recreation of the original game engine, over 180 new levels, and even music by legendary composer Chris Huelsbeck, known for classics like Turrican and The Great Giana Sisters. We spoke with BBG CEO Stephan Berendsen and Chris Huelsbeck to learn more about the history, legacy, and modern rebirth of this iconic game. Continue reading “Developer interview: Boulder Dash 40th Anniversary”
Chromatic roundup: Chantey, Baby T-Rex, Project S-11 & Hermano
Since its release a few months ago, the ModRetro Chromatic has become a bit of a haven for both nostalgic re-releases and inventive new titles, breathing fresh life into the Game Boy/handheld gaming scene. With its vibrant display and compatibility with original Game Boy cartridges, the Chromatic offers a unique platform for developers to explore retro aesthetics with modern sensibilities. In this roundup, we delve into four interesting new game (re)releases that showcase the console’s diverse offerings: Chantey, Baby T-Rex, Project S-11, and Hermano. Continue reading “Chromatic roundup: Chantey, Baby T-Rex, Project S-11 & Hermano”