The Carrera Hybrid Devil Drivers set delivers a bold reimagining of the classic toy racetrack, merging physical hardware with app-driven digital control to create an experience that feels both familiar and strikingly modern. Unlike traditional slot cars that cling to metal rails with controllers in hand, the Hybrid system embraces free-roaming 1:50-scale Porsche 911 GT3 R models that respond to intuitive smartphone or tablet controls via Bluetooth, inviting players to race off-track and execute real overtaking moves. This conceptual evolution marks a definitive shift in how toy racing can engage both nostalgia and the expectations of contemporary (video) gamers. Continue reading “Carrera Hybrid Devil Drivers review”
Category: New
DETECTIVE – Rainy Night review (PS5)
DETECTIVE – Rainy Night begins with a premise that promises a slow descent into psychological mystery: playing as veteran police officer Iker Carmona, you check into the isolated Holiday Motel after investigating local disappearances, only to wake trapped by endless rain, incommunicado electronics, and a series of bizarre deaths and disappearances among your fellow guests. Over the course of its 12 chapters spread across five days, the game unfurls a narrative focused on survival, suspicion, and unraveling what – or who – is behind the escalating paranoia. This setup, rich with atmospheric promise, anchors the experience and serves as the strongest pillar in its design, consistently drawing players deeper into its storm-bound world. Continue reading “DETECTIVE – Rainy Night review (PS5)”
Deadzone: Rogue review (Xbox)
Deadzone: Rogue begins with a familiar sci-fi premise – you awaken alone aboard the derelict ISS-X with no memory of how you arrived, immediately thrown into an escalating battle for survival against swarms of mechanical foes. This opening sets the stage for a narrative that, while intriguing at first, ultimately takes a back seat to the game’s relentless action. The sparse environmental storytelling and data logs peppered through the ship provide context, but the story never evolves into a deeply engaging arc; it is functional, atmospheric, and suitable for a roguelite, but not the emotional anchor some players may hope for. Continue reading “Deadzone: Rogue review (Xbox)”
DLC roundup: Jurassic World Evolution 3, Planet Coaster 2, Firefighting Simulator Ignite & Wartales
This roundup gathers four recent DLC releases that each extend their respective base games in markedly different directions, from atmospheric world-building and creative sandbox expansion to focused narrative tension and mechanical experimentation. Across park builders, simulations, and tactical RPGs, these add-ons aim to refine established systems rather than reinvent them, offering targeted injections of theme, challenge, or storytelling for existing players. Whether it is wetlands bringing new behavioural nuance to dinosaur exhibits, toy-themed creativity reshaping a theme park sandbox, character-driven pressure testing a firefighting sim, or a cursed forest pushing an RPG into darker territory, these DLCs highlight how incremental content can meaningfully reshape familiar experiences. Continue reading “DLC roundup: Jurassic World Evolution 3, Planet Coaster 2, Firefighting Simulator Ignite & Wartales”
Aaero2 – Black Razor Edition review (PS5)
Aaero2: Black Razor Edition arrives on PlayStation 5 as a version that amplifies everything fans appreciated in Aaero2 while framing it with fresh music and content tailored around wired energy and rhythmic intensity. At its core lies a simple, irresistible premise: pilot a sleek ship along ribbons of coloured light set against surreal alien stages, keeping pace with pounding beats while unleashing firepower on foes. The beat-to-beat harmony between motion and music remains this series’ defining virtue, and here it’s tightened and elaborated into something both endlessly replayable and deeply engaging. Continue reading “Aaero2 – Black Razor Edition review (PS5)”