In our newest roundup of games that have made the jump to different systems, we check out the PlayStation version of Keeper’s Toll, the PC port of Stellar Blade and the console launch of Prison Alone. Continue reading “Port roundup: Keeper’s Toll, Stellar Blade & Prison Alone”
Category: New
The Alters review (PS5)
From the moment you crash-land on an alien world, The Alters casts its spell with a haunting premise: stranded engineer Jan Dolski must pilot a rotating base ringed by dawn’s deadly radiation. To survive, he conjures alternative versions of himself called “Alters” each born from different life decisions. This narrative hook isn’t just clever fluff; it anchors every system in a haunting reflection on choice, memory, and identity. The story’s emotional resonance – like the emotionally stark wake for Jan’s test subject, Molly – elevates it beyond mere survival mechanics. It captures the existential fog of playing god with yourself, and makes for one of this year’s most memorable games yet. Continue reading “The Alters review (PS5)”
Zombie Army VR review (PSVR2)
With Zombie Army VR, Rebellion and Xtended Realities have brought the undead hordes into virtual reality, delivering a spin-off (of a spin-off) that expands the Zombie Army franchise into a more tactile and immersive format. While the setup is familiar – zombie-infested Europe, World War II-era weaponry, and a supernatural threat that refuses to stay dead – the switch to VR breathes new life into the experience, even if the formula doesn’t stray too far from its well-worn roots. Continue reading “Zombie Army VR review (PSVR2)”
to a T review (PS5)
From the moment you see Teen frozen in their trademark T-pose, to a T immediately stakes its claim as what will probably be one of the most unconventional games this year. It’s the latest effort from Uvula, the studio co-founded by the creative mind behind Katamari Damacy, and the same whimsical design philosophy is evident in every corner of this seaside town. But this isn’t just an elaborate novelty act – the T-shape becomes a vehicle to explore themes of identity, acceptance, and what it means to fit in when you quite literally don’t conform. We played to a T on the PS5. Continue reading “to a T review (PS5)”
Developer interview: Boulder Dash 40th Anniversary
As one of the most enduring titles in video game history, Boulder Dash continues to inspire and entertain players across generations. Originally created in 1984 by Peter Liepa and Chris Gray, the game fused action and puzzle elements in a way that was ahead of its time. Now, with Boulder Dash 40th Anniversary launching on July 24, BBG Entertainment is bringing the beloved classic back with enhanced visuals, a faithful recreation of the original game engine, over 180 new levels, and even music by legendary composer Chris Huelsbeck, known for classics like Turrican and The Great Giana Sisters. We spoke with BBG CEO Stephan Berendsen and Chris Huelsbeck to learn more about the history, legacy, and modern rebirth of this iconic game. Continue reading “Developer interview: Boulder Dash 40th Anniversary”