Hotel Barcelona review (PS5)

When two names as distinctive as SUDA51 and SWERY come together, expectations inevitably run high. Hotel Barcelona, developed by White Owls and published by CULT Games, is the result of this unusual collaboration – a surreal and blood-soaked 2.5D slasher that draws heavily from cult horror cinema while layering in roguelike mechanics. On PlayStation 5, it feels like both a celebration of these creators’ eccentricities and a divisive experiment that doesn’t always land, but when it does, it leaves a memorable mark. Continue reading “Hotel Barcelona review (PS5)”

Super Meat Boy 3D preview (Gamescom)

Super Meat Boy is one of those games that cemented its place in gaming history thanks to its uncompromising difficulty, snappy controls, and sense of humor. Now, about a decade later, Meat Boy is back in a whole new dimension. Super Meat Boy 3D takes the original’s foundation and boldly shifts it into a new perspective, trading flat planes for depth and scale. The question, of course, is whether that razor-sharp gameplay still works when stretched across three axes – and after a hands-on session at Gamescom, the answer seems encouraging. Continue reading “Super Meat Boy 3D preview (Gamescom)”

EA Sports FC 26 review

With EA Sports FC 26, EA once again takes a step forward in its post-FIFA era, aiming to refine the foundation it built with the first FC entries. The latest release feels less like a reinvention and more like an effort to solidify what’s already there. The pitch action is where the changes are most noticeable, thanks to two new gameplay settings – Authentic Gameplay for those who want a more grounded football experience and Competitive Gameplay for players who prefer the sharp responsiveness and consistency needed in online and Ultimate Team modes. The former slows things down in a way that makes matches feel more tactical, while the latter ensures online play remains fluid and predictable. Continue reading “EA Sports FC 26 review”

Dying Light: The Beast review

Techland’s Dying Light series has long been known for mixing visceral melee combat with fluid parkour and the ever-present fear of the undead, but Dying Light: The Beast takes that formula in a bold new direction. Set in the sprawling Castor Woods, it doesn’t just drop players into another infected playground – it puts them in the scarred shoes of Kyle Crane, reimagined as a hybrid of man and monster after years of torment. This shift brings a darker, more personal narrative to the forefront, one that explores identity and revenge while experimenting with new mechanics tied to Crane’s dual nature. Continue reading “Dying Light: The Beast review”

Puzzle Quest: Immortal Edition review

When Puzzle Quest: Challenge of the Warlords launched back in 2007, it made waves by fusing the addictive pull of match-3 puzzling with the depth of role-playing systems. Nearly two decades later, Puzzle Quest: Immortal Edition lands on PlayStation 5 and other platforms with all that content bundled together, polished up for modern audiences. Developed by Infinity Plus 2 and published by 505 Games, this collection doesn’t just feel like a nostalgia trip – it also serves as a reminder of why the formula worked so well in the first place. But while the core is as engaging as ever, not everything about this package has aged equally gracefully. Continue reading “Puzzle Quest: Immortal Edition review”