Mandragora’s I Am Future: Cozy Apocalypse Survival, published on PlayStation 5 by tinyBuild, attempts something increasingly rare in survival gaming: a post-apocalyptic setting that feels more like a creative sandbox than a relentless struggle. From the moment you awaken on a forsaken rooftop amid the drowned remnants of civilization, the tone is one of thoughtful tranquility rather than danger. The premise – that of rebuilding a home, cultivating a life and discovering bits of the world’s downfall – is a gentle invitation to explore at your own pace, and it largely succeeds in translating that into gameplay. It works well, but beneath this cozy veneer also lie design decisions that occasionally undermine the very calm it strives to cultivate. Continue reading “I Am Future: Cozy Apocalypse Survival review (PS5)”
Category: Games
Walkabout Mini Golf – Alice’s Adventures in Wonderland review (Quest)
Walkabout Mini Golf’s Alice’s Adventures in Wonderland DLC stakes a claim to be one of the more imaginative chapters in the series yet, weaving Lewis Carroll’s iconic imagery into a playable mini golf course that at times feels more like a VR diorama than a straight sequence of holes. From the outset, Mighty Coconut’s intention is clear: rather than just dress a typical Walkabout course in a familiar theme, they aimed to transport players down the proverbial rabbit hole, shrinking and growing through environments that recall Wonderland’s topsy-turvy antics while retaining the game’s core design philosophy. Continue reading “Walkabout Mini Golf – Alice’s Adventures in Wonderland review (Quest)”
Release roundup: Northgard, Dino Land, Maestro & Lonely Mountains: Snow Riders
This latest roundup brings together a strikingly varied cross-section of recent releases, spanning genres, platforms, and design philosophies, yet united by a shared tension between legacy and evolution. From the refined strategic sprawl of a long-running RTS finding new definition, to the archival resurrection of a pinball relic, alongside VR expansions and minimalist downhill journeys released for new hardware, each of these titles grapples with how much to preserve and how much to adapt. What emerges is a collection that highlights both the enduring appeal of well-established ideas and the friction that arises when they are reframed for new audiences, offering a snapshot of how modern releases continue to negotiate nostalgia, innovation, and expectation. Continue reading “Release roundup: Northgard, Dino Land, Maestro & Lonely Mountains: Snow Riders”
CINESCAPE VR review (Quest)
CINESCAPE VR, which we first saw during Gamescom, positions itself as a contemplative puzzle adventure built around cinema as both setting and metaphor, unfolding across the abandoned soundstages of a long-defunct film studio. Developed and published by SUPER AC, the Meta Quest release trades spectacle for curiosity, inviting players to sift through carefully constructed spaces where illusion and reality blur together. From the outset, it frames its experience less as an escape room and more as a slow-burn exploration of authorship, legacy, and identity, with a premise that deliberately withholds clarity in favour of atmosphere. Continue reading “CINESCAPE VR review (Quest)”
Oddsparks: An Automation Adventure Ultimate Edition review (PS5)
The Ultimate Edition of Oddsparks: An Automation Adventure arrives on PlayStation 5 with an ambitious promise: to marry the calm satisfaction of automation systems with the exploratory urges of real-time strategy set in a whimsical fantasy world. The new Ultimate Edition bundles the base game with all post-launch DLC, expanding cosmetic and gameplay options in ways that amplify the core experience without fundamentally changing the game’s mechanical identity. Continue reading “Oddsparks: An Automation Adventure Ultimate Edition review (PS5)”