The Atari Gamestation Go, created through Atari’s partnership with My Arcade, aims to deliver a portable archive of classic arcade and console experiences while adding a handful of modern conveniences. Its core promise – more than 200 built-in titles together with five entries from Atari’s Recharged series and notable arcade names such as PAC-MAN, Rodland and Saint Dragon – frames the device unmistakably as a nostalgia-forward handheld that also wants to be practically useful in 2025 thanks to a few standout features. Continue reading “Atari Gamestation Go review”
Category: Games
Virtua Fighter 5 R.E.V.O. World Stage review (PS5)
Developed by Ryu Ga Gotoku Studio and published by SEGA, this latest edition of the long-running 3D fighter brings the classic mechanics of the Virtua Fighter 5 lineage into the modern console era. Virtua Fighter 5 R.E.V.O. World Stage debuted earlier, but has now made its way to the PlayStation 5. Continue reading “Virtua Fighter 5 R.E.V.O. World Stage review (PS5)”
SUPER AC previews: Sky Legends – An Aeropostal Epic & Cinescape VR (Gamescom)
SUPER AC is gearing up for an ambitious push into virtual reality with two distinctive projects that couldn’t be more different in tone and scope. Sky Legends takes players back to the golden age of aviation with a historical, documentary-like flair, while Cinescape VR turns the world of filmmaking into a mind-bending puzzle adventure. Both were on display during Gamescom, offering a glimpse at the publisher’s upcoming line-up and showcasing how varied the VR landscape can be – from grounded, historically inspired realism to surreal, cinematic puzzling. Continue reading “SUPER AC previews: Sky Legends – An Aeropostal Epic & Cinescape VR (Gamescom)”
Beneath review (PS5)
The moment the player plunges into the icy depths with Noah Quinn, the veteran diver at the heart of Beneath’s narrative, the micro-studio ambition of Camel 101 is immediately evident. From the surface vessel to the submerged research stations, the game builds on a familiar survival-horror template: dwindling supplies, unknown monstrosities, and a twisting conspiracy that threatens both the protagonist and his daughter. While the story’s premise is strong – a desperate dive into eldritch terror beneath the ocean – the narrative occasionally stutters as it shifts from biotech thriller to full-on supernatural meltdown. The ambition here is commendable, but the transitions sometimes feel rushed or under-explained. Continue reading “Beneath review (PS5)”
Silly Polly Beast review (PS5)
Silly Polly Beast, developed by Andrei Chernyshov and published by Top Hat Studios for PS5, throws players into a grotesque, dreamlike underworld in which a mute orphan named Polly must survive a pact she no longer remembers making. The premise favours atmosphere over exposition: fog-choked streets, a blood-tinged fog bracelet mechanic that signals danger, and a sense of moral muddiness that keeps the story feeling less like a checklist of plot beats and more like a slow, nervous plunge into trauma. The narrative keeps key details elliptical, which creates haunting moments of discovery but also occasionally leaves emotional throughlines faint where a touch more grounding might have strengthened the player’s investment. Continue reading “Silly Polly Beast review (PS5)”