Steam continues to be a wonderful breeding ground for coding talent, and every now and then a project really catches our eye. One example of that is Kainga: Seeds of Civilization, which is being developed by solo dev Erik Rempen and offers a unique take on the village builder genre. We got in touch with Erik to find out more – here’s our interview with Erik, whose game is being published by Green Man Gaming. Continue reading “Developer interview: Kainga: Seeds of Civilization”
Category: Interviews
Developer interview: Dustwind
We covered the console port of Dustwind by Dustwind Studios and Z-Software a while ago, but recently caught up with the people behind it to discuss what it took to bring the game to consoles after its initial PC launch. Read on below. Continue reading “Developer interview: Dustwind”
Developer interview: Gamedust / Yupitergrad
Those of you who regularly follow us know how much we enjoy the growth of VR as a medium for games. One of the pleasant VR surprises this past year was Yupitergrad by Gamedust, so when we got the chance to chat with Jakub Matuszczak, the COO of Gamedust and exchange some thoughts on the state and future of VR, we seized the opportunity. Here’s what we learned. Continue reading “Developer interview: Gamedust / Yupitergrad”
Developer interview: The Tale of Bistun
We recently met with developer Black Cube Games to take a look at their upcoming game The Tale of Bistun, which blends action adventure gameplay with Persian mythology. Here’s a closer look at the game through an interview with the team. Continue reading “Developer interview: The Tale of Bistun”
Developer interview: The Unliving
Over the past few years, Team17 has become one of the premier publishers of indie titles across all platforms. They’re about to launch RocketBrush’s The Unliving into Steam’s Early Access program, a rogue-lite game in which you control armies of the undead as a necromancer. We got in touch with the developer to find out more. Continue reading “Developer interview: The Unliving”