Few fighting game franchises have a legacy as enduring as Mortal Kombat. From its digitized fighters and over-the-top gore to its impact on the creation of the ESRB ratings system, it helped shape not just a genre but video game culture itself. With Mortal Kombat: Legacy Kollection, Atari and Digital Eclipse are packaging that history into an interactive collection that celebrates the series’ earliest years – and after getting an early look at Gamescom, it’s shaping up to be both a love letter to long-time fans and an accessible gateway for newcomers and those curious about the phenomenon that surrounded it. Continue reading “Mortal Kombat: Legacy Kollection preview (Gamescom)”
Category: Previews
Vampire: The Masquerade – Bloodlines 2 preview (Gamescom)
It’s been a long wait for Vampire: The Masquerade – Bloodlines 2. After its original reveal back in 2019 and several changes behind the scenes, Paradox Interactive brought the game back into the spotlight at Gamescom 2025. Now developed by The Chinese Room, the sequel to the cult classic is closer than ever – and after going hands-on with the PC version, it’s clear that this revival of the World of Darkness has the potential to satisfy both returning fans and newcomers alike. Continue reading “Vampire: The Masquerade – Bloodlines 2 preview (Gamescom)”
Cinder City preview (Gamescom)
NCSoft is best known for its online RPGs, but with Cinder City the publisher is moving into new territory with an ambitious mix of MMO mechanics and tactical shooting. Developed by BigFire Games, the title was previously teased as “Project LLL” but re-emerged at Gamescom 2025 with a new name, a clearer vision, and a playable demo. What we experienced suggests this could be one of the most polished and cinematic takes on the genre so far. Continue reading “Cinder City preview (Gamescom)”
Sonic Racing – CrossWorlds preview (Gamescom)
The Sonic racing series has always been a bit of a wildcard, bringing together familiar characters, colorful tracks, and lighthearted mayhem. With Sonic Racing: CrossWorlds, Sonic Team and SEGA are looking to push the franchise forward in a way that feels both ambitious and technologically impressive. We went hands-on with the game at Gamescom, and it’s clear that this isn’t just a rehash of Team Sonic Racing – it’s a bigger, bolder attempt to shake up kart racing with new mechanics, more customization, and a roster that taps into Sonic’s history like never before. Continue reading “Sonic Racing – CrossWorlds preview (Gamescom)”
LEGO Party! preview (Gamescom)
Party games and LEGO seem like such a natural fit that it’s almost surprising it’s taken this long for a full-fledged LEGO-branded title to dive into the genre. Developed by SMG Studio and published by Fictions, LEGO Party! takes the iconic building blocks and channels them into chaotic multiplayer fun. We had the chance to check it out at Gamescom, where the game made a strong case for itself as a new couch and online staple for fans of both party games and LEGO alike. Continue reading “LEGO Party! preview (Gamescom)”