There’s something quietly captivating about puzzle games that ask you not just to think differently, but to see differently. Thanks, Light., developed by South Korea–based Lightersgames, is one of those experiences – a minimalist first-person adventure that bends perception, space, and logic until you start doubting your own spatial awareness. It’s a world built on the tension between light and shadow, presence and absence, and how a simple change in illumination and/or point of view can transform everything around you. Continue reading “THANKS, LIGHT. preview (Gamescom)”
Category: Previews
Piggy One Super Spark preview (Gamescom)
Some games grab your attention with a single glance – and Piggy One Super Spark is one of them. Developed by hako life and published by Room6, this 2D platformer bursts with color, energy, and personality before you’ve even taken control. It’s a high-octane blend of action and puzzle-solving, part Sonic the Hedgehog in its sense of speed and part classic platformer in its level design rhythm. Beneath that lively surface, though, lies a story that promises to balance its momentum with heart. Continue reading “Piggy One Super Spark preview (Gamescom)”
Daimon Blades preview (PC)
With Daimon Blades, StreumOn Studio – best known for the cult hit E.Y.E: Divine Cybermancy and their work on Warhammer IPs – returns to the murky world of techno-mysticism and nightmare logic. This time, however, the focus shifts to a more medieval kind of madness, long before E.Y.E’s cyberpunk dystopia. The result is a brutal first-person roguelike that channels the same energy that made StreumOn’s earlier work so memorable. But while Daimon Blades already shows immense promise, it’s still very much an Early Access experience, full of flashes of brilliance mixed with moments of frustration. Continue reading “Daimon Blades preview (PC)”
Speedrunners 2: King of Speed preview
When it comes to competitive platformers, SpeedRunners carved out a niche as a 2D running game, a chaotic blend of speed, items, and platforming finesse. Now, tinyBuild and Fair Play Labs are bringing back that formula in SpeedRunners 2: King of Speed, with more players, sharper visuals, and enhanced netcode. After some hands-on time with an early build, it’s clear they’re not just updating the look – they’re also polishing the core mechanics that made the original such a joy to race. Continue reading “Speedrunners 2: King of Speed preview”
Scott Pilgrim EX preview (Gamescom)
The Scott Pilgrim series has always had a way of blending style, chaos, and charm into something instantly recognizable, whether in comics, film, or the cult-favorite game from over a decade ago. With Scott Pilgrim EX, Tribute Games is bringing the property back to life in a fresh format, combining nostalgic beats with a new story crafted by Bryan Lee O’Malley himself. It’s a return that feels instantly familiar, yet ambitious enough to carve out its own identity. Continue reading “Scott Pilgrim EX preview (Gamescom)”