Call of the Elder Gods preview (Gamescom)

Out of the Blue Games made a name for itself with Call of the Sea, a narrative-driven puzzle adventure that mixed heartfelt storytelling with cosmic mystery. Now the studio is returning to those roots with Call of the Elder Gods, published by Kwalee. We went hands-on with the PC version at Gamescom, where we saw both the familiar visual style and new gameplay ideas that build on their earlier success. Continue reading “Call of the Elder Gods preview (Gamescom)”

Resident Evil Requiem preview (Gamescom)

CAPCOM has been steadily redefining what survival horror can look like over the last decade, alternating between ambitious remakes and new chapters in the Resident Evil saga. With Resident Evil Requiem, the series’ ninth mainline entry, the publisher is aiming to combine classic survival horror with modern presentation and new narrative directions. We went hands-on with the game at Gamescom to see whether this latest outing is shaping up to be another high point for the franchise. Continue reading “Resident Evil Requiem preview (Gamescom)”

Project Motor Racing preview (Gamescom)

Straight4 Studios, the team once behind Project CARS, has returned to the racing scene with Project Motor Racing, this time under the publishing wing of Giants Software. Where their previous projects often straddled the line between accessibility and hardcore simulation, this new title seems fully committed to delivering an authentic motorsport experience. We had the chance to check out the game at Gamescom and came away with a better understanding of its ambitions – and some early impressions about how it might fare with both sim enthusiasts and casual players. Continue reading “Project Motor Racing preview (Gamescom)”

Yooka-Replaylee preview (Gamescom)

Playtonic’s Yooka-Laylee has always been seen as a spiritual successor to Banjo-Kazooie, and now the duo is returning in Yooka-Replaylee – a reimagining that doesn’t just polish up the original, but meaningfully rebuilds it into something far larger. With PM Studios publishing, Playtonic is positioning this as the definitive version of their modern platforming adventure, complete with new content, mechanics, and refinements that reflect years of feedback. We went hands-on with the game at Gamescom, and came away impressed with how much more ambitious this is than a standard remaster. Continue reading “Yooka-Replaylee preview (Gamescom)”

Double Dragon Revive preview (Gamescom)

Few franchises embody the side-scrolling brawler like Double Dragon. Its arcade debut back in 1987 (along with the countless home conversions that followed) helped define the genre, inspiring countless imitators and successors along the way. Now, Arc System Works and YUKE’S are teaming up to bring the series back with Double Dragon Revive, a modern reimagining that aims to honor the past while making the experience more approachable for today’s players. After going hands-on at Gamescom, it’s clear this revival has both nostalgia and new ideas working in its favor, though its updated look and feel might not be to everyone’s taste. Continue reading “Double Dragon Revive preview (Gamescom)”