Trivia Murder Party 3 preview (Gamescom)

Jackbox Games has built an impressive catalogue around the simple idea that a party game should be easy to pick up and difficult to put down, and few of its creations have embraced that philosophy quite as gleefully as Trivia Murder Party. With Trivia Murder Party 3, the formula returns in a standalone game rather than as part of a Jackbox Party Pack, bringing a new setting, new ways to eliminate friends and a significant audiovisual upgrade. After spending some time at Camp Mass Acres, it is clear that the series’ familiar combination of trivia, chaos and dark humor remains intact, even as the technology underneath it has changed considerably. Continue reading “Trivia Murder Party 3 preview (Gamescom)”

RollerCoaster Tycoon Wonderworks preview (Gamescom)

RollerCoaster Tycoon has been away from the PC in its original form for a long time, and that makes any new entry a fairly significant proposition. With RollerCoaster Tycoon Wonderworks, Atari is bringing the series back with Springloaded at the helm, aiming to retain the familiar theme park management formula while giving players considerably more control over how rides operate and how much chaos they can cause. After getting a look at the game during Gamescom, there are certainly some interesting ideas here, although the game is still some way from its Early Access launch. Continue reading “RollerCoaster Tycoon Wonderworks preview (Gamescom)”

LEGO Skylines preview (Gamescom)

LEGO has been used to build just about everything imaginable, from elaborate castles and sprawling cities to spaceships that probably have no business flying. A proper city-building game therefore feels like a surprisingly natural fit for the brick-building brand, and LEGO Skylines is finally making that combination a reality. Developed by Iceflake Studios and published by Paradox Interactive, the game takes the established city-building formula associated with the Skylines series and rebuilds it around LEGO’s colorful aesthetic, with a greater emphasis on creativity, customization and accessibility. After getting hands-on time with the PC version at Gamescom, followed by additional time with a preview build, there is already a lot to like about the direction this unusual spin-off is taking. Continue reading “LEGO Skylines preview (Gamescom)”

Showa American Story preview (Gamescom)

What happens when Japan buys most of America, the world ends, and a teenage girl comes back from the dead? That is the starting point for Showa American Story, an action RPG that seems determined to answer that question with as much blood, absurdity and 1980s pop-culture nostalgia as possible. Developed by NEKCOM Entertainment and published by 4Divinity, the game certainly isn’t short on personality, and a Gamescom demo offered a closer look at a post-apocalyptic adventure that could turn out to be one of 2026’s more unusual games. Continue reading “Showa American Story preview (Gamescom)”

1666: Amsterdam preview (PC)

1666: Amsterdam is a game that has taken an unusually long and winding road to reach players, but Panache Digital Games’ historical action-adventure is finally becoming a reality. Set in a supernatural version of seventeenth-century Amsterdam, the game combines investigation, witchcraft, stealth and combat with an unlikely partnership between a witch and a cat carrying the consciousness of a man from the future. That combination already makes 1666: Amsterdam rather difficult to compare directly with other games, and the Early Access version suggests that its ambitions are still considerably greater than what is currently playable. Continue reading “1666: Amsterdam preview (PC)”