After years of anticipation, delays, and the eventual release on PC and Xbox last year, S.T.A.L.K.E.R. 2: Heart of Chornobyl is finally making its way to PlayStation 5. For fans of the genre, this isn’t just another former Xbox exclusive arriving on Sony’s platform – it’s one of the most ambitious survival shooters of recent years, steeped in atmosphere and notorious for its blend of realism, horror, and non-linear storytelling. The PS5 version doesn’t just bring the full package of updates and fixes that followed its initial launch, but also adds DualSense integration and Tempest 3D Audio support, promising what could be the most immersive way yet to experience the Zone. Continue reading “S.T.A.L.K.E.R. 2 – Heart of Chornobyl PS5 preview (Gamescom)”
Category: Previews
My Hero Academia: All’s Justice preview (Gamescom)
With My Hero Academia: All’s Justice, Bandai Namco and developer Byking are looking to deliver the definitive adaptation of the anime’s climactic final arc. Following the massive success of earlier games based on the series, this new entry promises both a cinematic retelling of the Final War saga and an expanded arena fighter that lets players step into the shoes of their favorite heroes and villains at their most powerful. We had the chance to see the game at Gamescom and try an early demo, giving us a taste of what fans can expect when this long-awaited clash comes to consoles and PC. Continue reading “My Hero Academia: All’s Justice preview (Gamescom)”
NBA Bounce preview (Gamescom)
Basketball games tend to fall into two camps: the serious simulations that cater to die-hard fans, and the lighthearted arcade experiences that focus on fast fun and flashy moves. With NBA Bounce, Outright Games and Unfinished Pixel are clearly aiming for the latter. Designed to be accessible to all ages while still offering a surprising amount of depth, the game brings NBA flair to a colorful arcade package. It’s a different approach than the hyper-realistic sports titles we usually see, and it immediately stood out at Gamescom as a family-friendly way to bring the sport to consoles and PC. Continue reading “NBA Bounce preview (Gamescom)”
Island of Winds preview (Gamescom)
It’s not often that a game takes us to Iceland, let alone one that draws so deeply from its folklore and natural landscapes. Island of Winds, developed by Parity Games and published by ESDigital Games, does just that. We had the chance to check out the game at Gamescom, and walked away impressed by its atmosphere, its unusual approach to magic, and its distinctive cultural identity. While there are still questions about how well it will hold players’ attention over the course of a full adventure, what we’ve seen so far suggests a project with plenty of heart and originality. Continue reading “Island of Winds preview (Gamescom)”
Reach preview (Gamescom)
Virtual reality has long promised to put players at the heart of thrilling action-adventure, yet few titles realize that potential as vividly as Reach. Developed by nDreams Elevation and published by nDreams, this cinematic VR experience throws you into a world where your every move shapes both the story and your sense of presence. At Gamescom, we got hands-on time with the Meta Quest version – and it didn’t just deliver on immersion; it made being in the game world feel almost cinematic. Continue reading “Reach preview (Gamescom)”