Snoopy & The Great Mystery Club review

When we first heard that Snoopy was getting another video-game adventure – this time as detective-beagle in Snoopy & The Great Mystery Club – we felt some cautious optimism. The premise is undeniably charming: Snoopy dons several personas (pirate, gardener, detective, and more), builds a team of the Peanuts gang (Peppermint Patty, Lucy, Marcie, Schroeder, Franklin, etc.), and sets about solving a series of small-town mysteries in the familiar Peanuts neighbourhood. The pitch clearly leans hard into nostalgia and family-friendly fun, and the game mostly delivers on that promise – although not without compromise. Continue reading “Snoopy & The Great Mystery Club review”

KAKU: Ancient Seal review

KAKU: Ancient Seal is an open-world action RPG developed by BINGOBELL and published by Microids, blending prehistoric fantasy with a coming-of-age quest. It opens with a world broken apart by elemental calamity and a young hero, Kaku, tasked with restoring balance under a fading prophecy. Accompanied by Piggy, his flying pig companion, he sets off across four distinct continents tied to elemental powers. It’s an appealing premise with an earnest tone – familiar, perhaps, but still endearing in its mythic simplicity. While the story doesn’t dive deep into character development or complex lore, it carries enough charm and sincerity to keep players invested in Kaku’s journey, helped along by humorous touches and the playful bond with Piggy. Continue reading “KAKU: Ancient Seal review”

Cubism review (Quest)

At first glance, Cubism seems almost disarmingly simple. Floating before you in virtual space is a wireframe shape, waiting to be filled with colorful blocks. Yet as soon as you start solving puzzles, its true nature reveals itself – this is a game that delights in testing your spatial reasoning, asking you to think in three dimensions and see beyond the obvious. Developed by Thomas Van Bouwel and published by Vanbo, the Quest version refines that premise into something both elegant and absorbing. Continue reading “Cubism review (Quest)”

Indie roundup: Electronics Puzzle Lab 2, Piggly Pagly Boom, Kotenok & Scurge: Hive

The world of budget and indie releases is full of short, focused experiments – some succeed through clever mechanics, others through charm or nostalgia. This latest batch of PlayStation 5 titles covers that entire spectrum, from circuit-building puzzles and physics-driven chaos to retro platforming and a resurrected handheld classic. Electronics Puzzle Lab 2 revisits its logic-based roots with minimal evolution, while Piggly Pagly Boom brings an unexpected dose of lighthearted destruction to the mix. Kotenok offers a quick but uneven climb through pixel-art challenges, and Scurge: Hive revives a forgotten gem with its infection-fueled tension intact. None of these games are aiming for blockbuster depth – but together, they highlight the creative range and mixed fortunes of the indie scene’s smaller, faster, and sometimes stranger offerings. Continue reading “Indie roundup: Electronics Puzzle Lab 2, Piggly Pagly Boom, Kotenok & Scurge: Hive”

Memoir ’44 Refresh review

Few board games bridge the gap between accessibility and historical wargaming as effectively as Memoir ’44, and with its new Refresh edition, Asmodee and Days of Wonder have given this modern classic the careful update it deserves. Originally released in 2004, Richard Borg’s design struck a balance between authenticity and playability, bringing the drama of World War II to tabletops without the intimidating rulebooks that often accompany the genre. Two decades later, that formula still holds strong, and the new edition mostly reinforces why Memoir ’44 remains a staple of historical gaming. Continue reading “Memoir ’44 Refresh review”