Street Gods preview (Gamescom)

VR has had its fair share of action roguelites by now, but Soul Assembly’s Street Gods takes a particularly bold swing. By colliding Norse mythology with a fractured, urban New York setting, it sets itself apart right from the start. The big hook, of course, is Mjolnir itself – the hammer of Thor, placed in your hands with convincing physicality. After going hands-on with the game at Gamescom, it’s clear this one has both spectacle and ambition, though it might also ask players to get over a bit of a learning curve before it really clicks. Continue reading “Street Gods preview (Gamescom)”

Port roundup: Robots at Midnight, Heading Out, Fling to the Finish & SF3RA

The past few months have seen a steady stream of indie titles making the leap from PC to PlayStation 5, giving console players a chance to experience some of the more distinctive projects from smaller studios. From the acrobatic combat and retro-futuristic world of Robots at Midnight to the moody road trip of Heading Out, these ports highlight a range of ideas that don’t easily fit into standard genre boxes. There’s also room for multiplayer mayhem in Fling to the Finish, which thrives on chaotic co-op antics, and a retro throwback in SF3RA, a precision platformer with old-school flair. Together, they showcase the eclectic variety of recent PS5 arrivals, each carrying over both the strengths and quirks of their original releases. Continue reading “Port roundup: Robots at Midnight, Heading Out, Fling to the Finish & SF3RA”

John Carpenter’s Toxic Commando preview (Gamescom)

With John Carpenter’s Toxic Commando, Saber Interactive and Focus Entertainment are looking to combine the pulpy fun of 80s action horror with the kind of large-scale co-op chaos that made games like World War Z so addictive. It’s a premise that sounds tailor-made for Carpenter’s legacy – equal parts gruesome horror, tongue-in-cheek humor, and cinematic explosions – and our hands-on at Gamescom showed us how those elements are shaping up. Continue reading “John Carpenter’s Toxic Commando preview (Gamescom)”

Onimusha: Way of the Sword preview (Gamescom)

Capcom’s Onimusha franchise has been dormant for well over a decade, but with Onimusha: Way of the Sword the series is making a striking return. We had the chance to go hands-on with the game at Gamescom, and what we experienced suggests this is more than just a nostalgic revival. It’s shaping up to be a dark, cinematic action-adventure that feels modern in its execution while still honoring the series’ roots. Continue reading “Onimusha: Way of the Sword preview (Gamescom)”

Everybody’s Golf – Hot Shots review (PS5)

Everybody’s Golf has always walked the fine line between being a laid-back party game and a golf title with enough bite to keep fans of the sport engaged. With Everybody’s Golf Hot Shots on PlayStation 5, Bandai Namco and developer HYDE revive the series with its familiar three-click swing system, colorful characters, and cheerful atmosphere. It’s a formula that immediately feels accessible to newcomers while offering just enough precision to reward skilled timing. That combination remains the franchise’s biggest strength, even if this latest entry doesn’t quite modernize every aspect of its design. Continue reading “Everybody’s Golf – Hot Shots review (PS5)”