Foul Play review (Vita)

Not familiar with the game when I started playing it, Foul Play really surprised me with its original premise. The key here was in its title. Foul Play could have been a political simulation or a violent take on a popular sport, but it’s a bit more clever than that. The word “play” has to be interpreted in terms of a stage play, albeit a very unusual one. Continue reading “Foul Play review (Vita)”

Cities: Skylines – Snowfall review (PC)

For about 25 years, SimCity was king in the city building/management genre. Sure, there were plenty of similar games and sub-genres (often with “tycoon” in the title), but Will Wright’s pioneering simulation – and its sequels – kept defining the genre. Now there’s a new kid on the building block. Cities: Skylines has delighted aspiring city builders since its release last year, and launches its second expansion entitled Snowfall this month. Continue reading “Cities: Skylines – Snowfall review (PC)”

Pillars of Eternity: The White March Part 2 review (PC)

Last year’s Pillars of Eternity was extremely well received – a classic PC rpg developed by veterans of the genre which stayed true to what games like Baldur’s Gate and Icewind Dale had done before. A few months after the game came out, we reviewed part 1 of the expansion, The White March – and this week sees the release of the concluding part to that story, which as far as we know rounds off the complete Pillars of Eternity experience. Continue reading “Pillars of Eternity: The White March Part 2 review (PC)”