The musical puzzle genre is a bit of a niche in videogaming, but the original Chime is one of the better examples of it. Now, with Chime Sharp, there’s a sequel. Continue reading “Chime Sharp review (PC)”
Kerbal Space Program review (Xbox One)
When I learned that Kerbal Space Program was coming to Xbox One, I was surprised. Games of the “simulation” variety don’t often make the leap to consoles, and a game like Kerbal Space Program definitely isn’t as easy to get into as, say, The Sims is. Continue reading “Kerbal Space Program review (Xbox One)”
Inside review (PC)
Inside is developer Playdead’s second game, but it’s been eagerly anticipated for a while because of the success of their debut title Limbo. Now that it’s been released, we take a look at the PC version. Continue reading “Inside review (PC)”
The Culling preview (PC)
The Culling is currently in early access and it has a ton of people playing it – the fact that over 12,000 people have left a Steam review is more than enough proof of that. Time for a preview. Continue reading “The Culling preview (PC)”
Lumo review (Vita)
When Lumo was announced, we were immediately enthusiastic about this nostalgia-filled romp through a world brimming with references to pop culture and videogames. We had to wait a little longer for the Vita release to arrive, but now that it’s here we’ve taken it for a spin. Here are our thoughts on this new game by industry veteran Gareth Noyce. Continue reading “Lumo review (Vita)”