There seems to be something about puzzle games and cubes that inherently goes together. We talk to the developers at Improx Games about their impressive looking take on the genre, The Last Cube. It’s not out until 2021 but you can already check out the Steam store page with its demo and talk to the development team through Discord. We discussed the ongoing development of the game with Improx’ CEO Oskari Liukku about this exciting new puzzler. Continue reading “Indie Interviews: The Last Cube (Gamescom)”
Category: Interviews
Indie Interviews: Unbound: Worlds Apart (Gamescom)
We talk to Romanian-based developer Alien Pixel Studios about their upcoming puzzle platformer Unbound: Worlds Apart. With a striking art style and metroidvania elements, this is another promising indie to look out for. Check out a demo for the game on Steam, and find out more about the game’s development below. Continue reading “Indie Interviews: Unbound: Worlds Apart (Gamescom)”
Indie Interviews: Sonority (Gamescom)
Currently in an alpha stage of development but coming from German developer Hanging Gardens Interactive is Sonority, a puzzle game with a strong emphasis on music where playing notes and melodies lets your progress through the environment. A trailer for the game was just released, so we checked in with the team to find out more. Continue reading “Indie Interviews: Sonority (Gamescom)”
Indie Interviews: Aethernaut (Gamescom)
Our Gamescom-themed exploration of upcoming indie games led us to Kevin Giguère the sole developer of Dragon Slumber’s Aethernaut based out of Montreal, Canada. A first person puzzle game that combines familiar elements into something new, we asked him about the game and what players can expect. You can also check out a demo for the game on its Steam page. Continue reading “Indie Interviews: Aethernaut (Gamescom)”
Indie Interviews: Doors of Insanity (Gamescom)
Published by Another Indie, Doors of Insanity is a deck-building fantasy game filled with action and plenty of crazy characters and items. We spoke to the international team of developers at OneShark about the game, which you can try out for yourself using a demo on the Steam store page. Continue reading “Indie Interviews: Doors of Insanity (Gamescom)”