We take some time with Glowfish Interactive to talk about their upcoming action adventure Trifox, which was inspired “by the golden age of 3D platformers”. It’s a twin stick game though, so expect a lot more combat and weapons than you might expect from the colorful visuals. There’s a demo out on Steam if you want to try it yourself, but here are a few insights into the development process. Continue reading “Indie Interviews: Trifox (Gamescom)”
Category: Interviews
Indie Interviews: Speed Limit (Gamescom)
Speed Limit is an homage to the action movies and arcade games of the 1980s, and it’s one of the many remarkable games that are taking part in this year’s digital Gamescom. You can grab a free demo for the game through its Steam page already, but we decided to check in with the developers at Gamechuck to find out more about this action-packed retro indie. Continue reading “Indie Interviews: Speed Limit (Gamescom)”
Indie Interviews: Lamentum (Gamescom)
Lamentum, a pixel art survival-horror game set in New England in the mid-nineteenth century, is currently scheduled for a 2021 release. It is, however, already present on Steam with a demo you can download to get a sample for the game. We talked to the developers at Obscure Tales, who are also attending this year’s digital Gamescom through the Indie Arena Booth. Continue reading “Indie Interviews: Lamentum (Gamescom)”
Those Who Remain developer interview
With its tense atmosphere and creepy horror mystery narrative, Those Who Remain had been a title we were curious about. Ahead of our review, we reached out to developer Camel 101 to find out more about the game and the things that inspired it. Here’s what they had to say. Continue reading “Those Who Remain developer interview”
Empire of Sin preview/interview
Empire of Sin, developed by Romero Games and published by Paradox, might not be coming out until we’re well into 2020, but we recently had the opportunity for a lengthy hands on session with the game as well as the chance to interview Brenda Romero about the game and our impressions. Continue reading “Empire of Sin preview/interview”