A true multi-platform VR release, Floor Plan has just been released for Playstation 4 owners with a PSVR headset. How does this escape room-type puzzle game by developer Turbo Button compare to others in the genre? Continue reading “Floor Plan review (PSVR)”
Pillars of Eternity 2: Deadfire review (PC)
Obsidian returns to the Pillars of Eternity 2 universe roughly three years after they released the first game. We’ve had the two part White March expansion and the somewhat experimental Tyranny since then, but it’s this new sequel that is raising the bar once more. Continue reading “Pillars of Eternity 2: Deadfire review (PC)”
AO International Tennis review (PS4)
Previous released in the Australia and New Zealand territory only, AO Tennis just got a European and North American release on PS4 and Xbox One. As the first tennis game on this generation of consoles, how does it play? Continue reading “AO International Tennis review (PS4)”
Devious Dungeon review (Vita)
After having released Midnight Deluxe and League of Evil earlier this year, Devious Dungeon is Ratalaika’s third Vita release already – with another (InkSplosion) on the way. It’s also available on the Switch and PS4, and came out on iOS a few year ago – in that sense, the game follows a similar pattern to League of Evil and the Midnight games. Continue reading “Devious Dungeon review (Vita)”
Games Workshop feature – Necromunda: Underhive (part 1/3)
As board game-inspired videogames go, nothing is quite like Games Workshop. From the real time strategy series Dawn of War to the high fantasy world of Blood Bowl football, they’ve been a steady force within the videogame realm for decades now. My own experience dates back to HeroQuest and Space Hulk in the early nineties, and in recent years I’ve also started playing some of the board games that inspired these titles. Not having played a new title in a while, I decided to look back to some of the board games Games Workshop released in 2017 and look forward to what’s coming next. Because of the length of this feature, we decided to split in three parts – here’s part one, which focuses on Necromunda: Underhive. Continue reading “Games Workshop feature – Necromunda: Underhive (part 1/3)”