Need For Speed Unbound review (PS5)

Need for Speed Unbound was a surprise late announcement from EA back in October. Just when the release calendar for the holiday season looked set, a new entry in the long-running racing franchise was unveiled for an early December launch. It’s also the first time the series goes next/current gen only, as Unbound is only available for PlayStation 5 and Xbox Series S/X – in addition to a PC version. We took a look at the game on a PS5. Continue reading “Need For Speed Unbound review (PS5)”

Samurai Maiden review (PS4)

When we think of D3 Publisher, we often think of the Earth Defense Force games. They’ve just launched Samurai Maiden though, so we dove in to see what it would be like – assuming maybe it’d be more like OneChanbara than EDF. The game’s out for Switch and PC as well, but we tested it on a PlayStation 4. Continue reading “Samurai Maiden review (PS4)”

Thunderful roundup: Paper Cut Mansion, Togges, Swordship & Wavetale

You’d think that December should be a slow month when it comes to game releases, but Thunderful begs to differ. The publisher is releasing four (!) games in a very short period, with Paper Cut Mansion, Togges, Swordship and Wavetale all getting multi-platform releases. Here are our thoughts on them, so you can see which one(s) you want to pick up ahead of the holiday break. Continue reading “Thunderful roundup: Paper Cut Mansion, Togges, Swordship & Wavetale”

Developer interview & impressions: Jurassic World Evolution 2: Dominion Malta Expansion

We’ve been playing the new Dominion Malta Expansion for Jurassic World Evolution 2 this past week, and have come away impressed. So much so that we wanted to reach out to the team at Frontier to find out more about what’s gone into the development of this expansion and the Jurassic World Evolution games. Here are our thoughts on the game, as well as some exclusive developer insights. Continue reading “Developer interview & impressions: Jurassic World Evolution 2: Dominion Malta Expansion”