Platforms like Gamescom and EuroPlay are great for spotting unique indie talent, and during EuroPlay 2021 we spotted Wholesome – Out and About from Yaldi games as something quite unique. We had a chat with Elena Höge from Yaldi to find out more. Continue reading “Developer interview: Wholesome – Out and About”
Category: Interviews
Developer interview: Orbital Bullet (Gamescom)
During Gamescom, we got a closer look at Orbital Bullet from developer SmokeStab, and we liked what we saw so much that we got in touch with Yves Masullo from the development team to find out more. The game itself is already available in Early Access on Steam, where it’s being published by Assemble Entertainment, and you can find out more below. Continue reading “Developer interview: Orbital Bullet (Gamescom)”
Developer interview: CreatorCrate
During and after our industry’s biggest trade shows, we always enjoy highlighting the talents and insights of some of the developers behind the games we enjoy discovering and playing. Today we’re chatting with Jori Ryan, who recently released CreatorCrate on Steam. Here’s what we found out about her journey through game development and towards the release of CreatorCrate. Continue reading “Developer interview: CreatorCrate”
Developer interview: Rosewater (Gamescom)
Gamescom is always full of new game announcements and updates on eagerly anticipated titles, both big and small. It’s also especially interesting if you enjoy niche genres like classic adventure gaming, which is always well represented in Germany. This year’s all-digital edition was no different, and one game that we’re looking forward to is Rosewater, a spin-off of the successful adventure game Lamplight City that was released on Steam back in 2018. We got in touch with developer Francisco González, the man behind Grundislav Games – here’s our interview with him about his work and what to expect from Rosewater. Continue reading “Developer interview: Rosewater (Gamescom)”
Developer interview: Russian Subway Dogs (Vita)
We’re ending our week long coverage of the PlayStation Vita with an interview with Miguel Sternberg, the developer behind Spooky Squid – who last week launched Russian Subway Dogs. Continue reading “Developer interview: Russian Subway Dogs (Vita)”