When we met with some of Paradox’s developers last summer, Stellaris had only just been announced the night before. The big reveal for Paradox during Gamescom, Stellaris was to be their first venture into the space/sci-fi world – of course making use of their vast experience in the strategy genre. Now that the game is here, it’s time to explore the universe in the shape of a review. Continue reading “Stellaris review (PC)”
Battleborn review (PC)
Battleborn is the latest game to enter the steadily growing, and perhaps overcrowded, genre of online multiplayer games. For every hit game that resonated with a community and sticks around for more than a year, there are at least five failures – often obscure ones. That makes it interesting when a AAA publisher and developer like 2K and Gearbox enter the arena – and Battleborn promised to be different. Continue reading “Battleborn review (PC)”
Abraca – Imagic Games review (PC)
The oddly-titled Abraca: Imagic Games is a challenging one to review, because it’s actually two games rolled into one. Here’s our attempt, nonetheless. Continue reading “Abraca – Imagic Games review (PC)”
Table Top Racing – World Tour review (PS4)
Table Top Racing is one of our favorite small budget games on the Vita, so the announcement of a PS4 sequel was well-received here at Press Play. Here are our thoughts on Table Top Racing: World Tour. Continue reading “Table Top Racing – World Tour review (PS4)”
Speedrunners review (PC)
The concept of “the speedrun” is a familiar term to those who enjoy competitive gaming – especially the record-setting guide. If you’re in that crowd, then you know what it means to complete Super Mario Bros in under 5 minutes – memorizing your moves and executing them with amazing accuracy. It’s a principle that Speedrunners – a game by developer DoubleDutch – is built around. Continue reading “Speedrunners review (PC)”