Of all the games currently in development, few have us more excited than Master of Orion – a game many on our team fondly remember from their early PC gaming days. Time for a preview, now that we’ve been able to go hands-on with the game. Continue reading “Master of Orion preview (PC)”
Superhot review (PC/Xbox One)
The first time we got to play SUPERHOT was back in the summer of 2014. While meeting with the people at Oculus, we got to try on the most recent version of the Rift and the first title we played was SUPERHOT. To this date, it’s one of the best virtual reality experiences we’ve had – and it’s all because of the game’s excellent and innovative mechanics. Continue reading “Superhot review (PC/Xbox One)”
Wondershot review (Xbox One)
The central premise of Wondershot is becoming a familiar one. It’s somewhat similar to the recent Knight Squad, and can also be compared to last year’s Discstorm – which was steam-exclusive but should still be coming to the Vita. In all these games, frantic combat takes place in a small arena with a top-down perspective – and (local) multiplayer is the best way to enjoy it. Continue reading “Wondershot review (Xbox One)”
Far Cry Primal review (PS4)
Far Cry Primal provides a distinctly different setting when compared to Far Cry 3 and Far Cry 4, but builds on their foundations. Here’s our full review. Continue reading “Far Cry Primal review (PS4)”
Foul Play review (Vita)
Not familiar with the game when I started playing it, Foul Play really surprised me with its original premise. The key here was in its title. Foul Play could have been a political simulation or a violent take on a popular sport, but it’s a bit more clever than that. The word “play” has to be interpreted in terms of a stage play, albeit a very unusual one. Continue reading “Foul Play review (Vita)”