Aragami: Shadow Edition review (PS4)

About a year and a half ago, I first played Aragami after reading several positive reviews about the game. I wasn’t disappointed – it was an excellent take on the ninja stealth genre and it deserved its physical disc edition that I have sitting on my shelf. Now, developer Lince Works has come out with a re-release of the game – the Shadow Edition, which doesn’t just feature Aragami but also its brand new expansion Nightfall. Here’s our look at the new content.

Visually, the Nightfall expansion looks very similar to the core game – the graphics haven’t been upgraded and everything’s still running on the same engine with the same effects. That doesn’t mean it’s just a simple rinse and repeat exercise though, as there are several small tweaks to the gameplay as well as a brand new story.

In Nightfall, you have a choice between two main characters – Hyo and Shinobu, who are both shadow assassins in a tale that takes place before the events of the main game. There’s a mysterious figure who might be able to shed light on the disappearance of your fellow assassins, and you have to get through four fairly big story levels in order to complete your quest. Which assassin you choose doesn’t seem to matter much in terms of gameplay, but what’s nice is that you have the option to play the game cooperatively with a friend using online multiplayer – which works with (console to pc) cross-platform functionality as well.

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Aragami was always a game where you do best to stick to the shadows, and Nightfall emphasizes this even more so than the original missions did. Mission areas feel bigger and at times more open, making it harder (yet more essential) to hide since (day)light still causes you to lose energy. There are brand new shadow powers though – further stressing the shadow-based gameplay that Nightfall was built around. And you might have three new shadow powers, but the Demon and Ghost powers from the original aren’t available in the Nightfall missions. The shadow powers are fun to use though, with the Shadow Grenade serving as a smoke grenade of sorts that causes confusion and an opportunity to strike.

Despite these subtle changes, however, Nightfall is “more of the same” when it comes to Aragami. Thankfully, if you enjoyed the game as much as I did, then that won’t be a problem at all. It may not be a big name like Splinter Cell, but when it comes to stealth then Aragami is a name to remember – and the shadow edition is a great introduction with brand new content.

Score: 7.8/10

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