Joe Winters, the solo developer behind Resting Relic, has release his epic action adventure Song of Iron for Xbox One, Xbox Series S/X and PCs. Does it live up to the promise of the gorgeous trailers? Continue reading “Song of Iron review (Xbox One)”
Category: Indie
Developer interview: CreatorCrate
During and after our industry’s biggest trade shows, we always enjoy highlighting the talents and insights of some of the developers behind the games we enjoy discovering and playing. Today we’re chatting with Jori Ryan, who recently released CreatorCrate on Steam. Here’s what we found out about her journey through game development and towards the release of CreatorCrate. Continue reading “Developer interview: CreatorCrate”
Developer interview: Rosewater (Gamescom)
Gamescom is always full of new game announcements and updates on eagerly anticipated titles, both big and small. It’s also especially interesting if you enjoy niche genres like classic adventure gaming, which is always well represented in Germany. This year’s all-digital edition was no different, and one game that we’re looking forward to is Rosewater, a spin-off of the successful adventure game Lamplight City that was released on Steam back in 2018. We got in touch with developer Francisco González, the man behind Grundislav Games – here’s our interview with him about his work and what to expect from Rosewater. Continue reading “Developer interview: Rosewater (Gamescom)”
Torn Away preview (Gamescom)
This year Gamescom didn’t see a lot of major AAA announcements (with a few exceptions), but we did see a lot of interesting indie productions during the week. Today we’re looking back at Torn Away from Perelesoq. Continue reading “Torn Away preview (Gamescom)”
Super Catboy preview (Gamescom)
Time for another Gamescom preview! We got to see Pixelgogo’s Super Catboy in action last week, with a developer presentation and gameplay demo – here’s what we thought. Continue reading “Super Catboy preview (Gamescom)”