4 Minutes to the Apocalypse by Atomic Wolf Games was recently announced with a teaser trailer that definitely piqued our interest, with its action adventure approach to a setting in which nuclear attacks have already taken place and you find yourself aboard a submarine armed with enough firepower to wipe out what little is left of mankind. We got in touch with the developer and talked about the game, the result of which we’re publishing here. Continue reading “Developer interview – 4 Minutes to the Apocalypse”
Category: New
Let’s Sing Queen review (PS4)
Out now for PlayStation 4, Xbox One and the Nintendo Switch, Let’s Sing Queen is the ultimate singing experience for everyone who enjoyed the Bohemian Rhapsody movies two years ago. We checked out the PS4 version of the Ravenscourt-developed game. Continue reading “Let’s Sing Queen review (PS4)”
CastleStorm II review (PS4)
After a short delay, CastleStorm II is finally here! Did Zen Studios deliver a worthy successor to one of the indie darlings of the X360/PS3 era? We played the game on a PlayStation 4, but it’s also available for the Switch, Xbox One and PCs. Continue reading “CastleStorm II review (PS4)”
The Walking Dead: Onslaught review (PSVR)
After our hands on demo during Gamescom 2019, Survios’ The Walking Dead: Onslaught became one of our most eagerly anticipated VR titles. Did it live up to the anticipation? We had to wait over a year due to some delays, but the game is finally here. It’s out for PC-based headsets as well, but we tried it out on a PlayStation VR system. Continue reading “The Walking Dead: Onslaught review (PSVR)”
VR Roundup: OhShape & Budget Cuts (PSVR)
As we approach the dawn of the PlayStation 5 era, Sony’s VR headset is now increasingly becoming a platform for ports of existing PC-based titles while we wait for the possibilities that PS5 will bring. That’s not a bad thing though, because we’re now seeing some of the best titles out there being ported to the PSVR. Today we take a look at OhShape and Budget Cuts, which were recently released. Continue reading “VR Roundup: OhShape & Budget Cuts (PSVR)”