Dragon’s Dogma Review (X360)

Dragon’s Dogma looks like it’s over almost as soon as you start it. Following a short tutorial, your village is attacked by a dragon who promptly rips out your heart (still beating, Temple of Doom-style) and then flies off. That would be enough to stop most would-be adventurers, but you survive and proceed on your quest for vengeance. In addition, you are now treated as a savior by “Pawns” who are willing to follow you and aid you in your quest. It’s a novel twist on the RPG genre and Capcom’s latest take on a genre that recently saw gems such as Dark Souls and Skyrim. How does Dragon’s Dogma fare among titles like that? Continue reading “Dragon’s Dogma Review (X360)”

The Witcher 2 – Assassin of Kings (PC)

Though it never cultivated the same amount of buzz or fandom as the Dragon Age or Elder Scrolls series, 2007’s The Witcher received critical acclaim and is still one of the better PC fantasy RPGs around. It centers around Geralt and his extraordinary abilities as a witcher, slaying monsters and other high profile targets while traveling through a fantasy realm. So when CD Projekt announced a sequel, fans everywhere watched its development anxiously to see how it would measure up to the original. Cut to 2011, and fans got their answer. The Witcher 2: Assassins of Kings is not only better than the original, it rivals some of the best in the genre… Continue reading “The Witcher 2 – Assassin of Kings (PC)”

State of the systems

I’ll admit that I’m not part of the crowd that instantly buys a new videogame system when it comes out. So when the Playstation Vita was released in the USA and Europe last week, I didn’t rush out to go buy one. Instead, I used the release as a moment to gather my thoughts on all the current and upcoming gaming systems and figured I’d share those thoughts with you as well. Continue reading “State of the systems”

Crysis 2 Review (PC)

Who remembers the first Crysis? Sure… a lot of us do, but what comes to mind? For me, and a lot of others, it’s the fact that it was gorgeous but brought nearly every PC to its knees with its system requirements for the ‘high’ and ‘ultra’ settings. Underneath all the graphical splendor, the gameplay experience wasn’t quite as overwhelming despite being solid and very entertaining. I chalked it down to the storyline (or player experience) not being as immersive as, for instance, Half-Life 2’s was. Crysis often felt like completing a shootout in one location only to travel to another and repeat the process all over again, feeling removed from the experience in between. Continue reading “Crysis 2 Review (PC)”

Majin and the Forbidden Kingdom review (X360)

When playing Majin and the Forsaken Kingdom, you can’t help but think this game is different. Not ‘good different’ or ‘bad different’, just different. Maybe ‘Ico different’, for those of us who remember that title for the PS2. Just like Ico, Majin was developed by a Japanese studio and delivers a digital fairytale that might not be ‘hardcore’ enough for some gamers but will enchant others. Continue reading “Majin and the Forbidden Kingdom review (X360)”