Disjunction review (PS4)

Now that the dust has settled a little around Cyberpunk 2077’s less-than-ideal launch, we bravely head back into a cyberpunk world with Disjunction, which is out now for consoles and PCs. Our test was done on a PlayStation 4.

Disjunction is certainly different from other recent games in the genre though, as its pixel art visuals give it a distinctively ‘retro’ flair despite its futuristic narrative and setting. Having said that, Disjunction at the same time ticks all the familiar boxes you associate with cyberpunk: giant corporations with too much power, people joining the resistance, body augmentations and those who rebel against them – it’s all there.


What’s nice is that the narrative switches perspectives between three main protagonists, from a hacker to a detective to a boxer – all with predictable but distinct differences when it comes to the associated gameplay style. They each have their own tools of the trade, which emphasize either stealth gameplay or combat – though you still have a choice when it comes to how you want to tackle any given level.

This being a cyberpunk game, you have gadgets and abilities that consume energy, so you need to plan and play accordingly because resources (including energy) are finite and don’t recharge automatically. You can grab pickups to stock up on energy, ammo and health, but when you run out you’ll find yourself in a tough spot. While not fatal, it may keep you from completing certain objectives, which in turn causes you to lose out on experience points and thus upgrades.


That’s not the only thing that makes Disjunction a challenging experience though – the game’s super challenging even when you disregard the mechanics surrounding resources. Part of that is that it’s not exactly generous with its checkpoints either, so getting comfortable with the gameplay can be an uphill struggle with a few frustrating moments along the way.

Luckily, when things start to click, it’s easy to appreciate the game’s cyberpunk setting, which is impressive when you consider that the team that worked on the game at Ape Tribe Games is incredibly small. And while the game is described as a mix between stealth and action, it definitely veers more towards the stealth end of things – when you’re discovered you’re not just in for a fight, you’re likely to fail. Keep that in mind, and get comfortable with the mechanics, and this is a nice but extremely challenging indie cyberpunk title.

Score: 6.8/10

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